make my jump anim complete before walk anim starts?
I basically want it so when I press space while holding w my jump animation plays fully then when its complete change back to walk animation, right now it starts the jump animation and then switches...
View ArticleLittle red x's on my scene view
project link: https://drive.google.com/file/d/0B2ZiQtohl3tmc1pTVEJRYkNjT3M/view?usp=sharing image: ![alt text][1] [1]: /storage/temp/38804-screenshot+(163).png
View ArticleCollider has illegal parameters
Hi, recently i made some 3d box colliders for UI buttons for it to have functions. however, its saying: collider has illegal parameters. or something like that. i thought it was gone when the update...
View ArticleSwitch CullingMask with OnTriggerEnter
Hi guys, it possible switch cullingmask of maincamera when player collider an object? it's my script but is not workin :/ obs: i dont have experience with scripts #pragma strict var...
View ArticleI need a script or plugin to stich my terrain together. I can only find ones...
I just want to go and conect terrain together but I need it free. Got a script I can use or maybe a link. Any help you give is nice. Thank You
View ArticleLocking the cameras Y axis in pause
So in my pause menu I have found out how to lock everything I can exept for the cameras Y-axis movement. I've looked up all kinds of stuff and cant figure it out. Anyone know what I should do? Thanks...
View Article2d controll rigidboy.velocity.y
Hi guys, i'm having a problem trying to program in unity 5. i've watched tutorials, but are only for 4.6, and the most used comand for controll jump and walk simultaneously, they use: new Vector2...
View ArticleHow to make muzzle flashes for an automatic rifle
Hello, I'm making an FPS game. I have made a shoot function aswell as a shooting animation. Only how to do muzzle flashes for my gun? The shoot anim is around 0.07 seconds. I've tried to merge the...
View ArticleAppendProject error
using System; using System.IO; using System.Reflection; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using UnityEditor.Callbacks; using...
View ArticleHow to fix (does not exist in the current context)
**Can you help me** ![alt text][1] [1]: /storage/temp/49151-capture.jpg using UnityEngine; using System.Collections; public class EnemyController : MonoBehaviour{ NavMeshAgent nav; Transform player;...
View Articleerror CS1502 and error CS1503 What is this?
using UnityEngine; using System.Collections; public class Menu : MonoBehaviour { public string obecneOkno = ""; Vector2 srodekEkranu; string login; string haslo; void Start () { srodekEkranu = new...
View ArticleCan someone help me make a simple jump script?
Hello im just making a game that is VERY simple and im really really new to this. Im coding in c# and i want to make a jump script where the cube just stands still and jumps. I dont know what to write...
View Articlehow do i link menu options to a button?
hello, so today i decided to start trying to make a simple game to work my way up, however i got a little confused, so im using citybuilder tool to help me along my way till i get use to how its all...
View ArticleBoxTrigger Collision Issue - Still prevents me from passing through it
Hello, I have an issue where I still seem to stop at the boundaries of a box collider whose IsTrigger is set to true. The interesting thing is that it only hinders my movement while moving forward....
View Article; Expected HELP
if (Distance < lookAtDistance) { GetComponent Renderer.material.color = Color.yellow; lookAt(); } I really need help with this!
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