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Audio Help!

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I am currently making a horror game, and I need sounds to play once, and then destroy, I asked this earlier, but I couldnt find the thread, this is my script function OnTriggerEnter(other: Collider){ if (!audio.isPlaying){ audio.Play(); Destroy.audio(); } } I did not make this script. If this script is not right, please reply with a solution :)

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